Direct Intervention
| Name | Direct Intervention |
|---|---|
| Type | Master |
| Description | Out-of-turn. Cancel a minion card as it is played, and its cost is not paid. (If it was an action card, the acting minion does not lock. If it was a strike card, the minion chooses another strike.) |
| Artist | Harold Arthur McNeill, Ginés Quiñonero-Santia |
| Set | Third Edition #100545 |
| Wallpaper | |
| Image | |
| Artists | Harold Arthur McNeill, Ginés Quiñonero-Santiago |
| Krcg Id | 100545 |
| Pool Cost | 1 |
| Legal Since | 1996-10-28 |
| Source Hash | ca86aeda95b79b456d139beca1f98bc2a3f9d66e |
| Printed Name | Direct Intervention |
About Direct Intervention
Direct Intervention, Master, designed by Harold Arthur McNeill, Ginés Quiñonero-Santia first released in October 1996 in the set Sabbat and was printed exactly in 3 different ways.
Direct Intervention is most valuable in control, toolbox, intercept, and wall decks that need to stop a pivotal minion card such as a bleed modifier, bounce reaction, combat card, equipment, or key action, and it is particularly strong when canceling a decisive strike or preventing an important action from resolving; it can also protect your strategy by canceling an opponent’s Deflection or other reaction. There is no universally better replacement because DI is unusually broad, but specialized answers are more efficient when your deck has a narrow need: Delaying Tactics is better for stopping political actions, while Sudden Reversal or Wash are better for canceling master cards, and dedicated intercept, bounce, or combat cards are generally better if you do not need cancellation. DI should see play when your deck can afford the one-pool cost and has meaningful targets in the expected metagame, usually as a one- or two-copy safety card rather than an automatic inclusion; it is stronges
Rules
10/08/2026
Can be used to cancel all action cards, including employ retainer, recruit ally and political action. [ANK 20200813-2]
10/08/2026
Cannot cancel cards that are not played from the hand in the normal fashion (e.g. can't cancel allies played via {Piper}). [RTR 20001020]
10/08/2026
If an action is canceled, it is not performed and the minion is free to attempt the same action again. [RBK cancel-a-card]
10/08/2026
If a limited effect is canceled (bleed, additional strike), then the limit is not triggered and another limited effect can be used. [LSJ 20030224]
10/08/2026
If the canceled card had a "do not replace until" clause (or alternate replacement like {Steely Tenacity}), that clause is canceled as well and the card is replaced normally. [LSJ 20080630] [LSJ 20011023]
10/08/2026
The canceled card has still been played. The same reaction or modifier cannot be played again by the same minion. Any card which text prohibits to play more than once cannot be played again. [ANK 20190104] [RBK cancel-a-card] [LSJ 19980212]
10/08/2026
Cards are not replaced during the "as played" window. The cancelation must be played immediately: no other effects can be used, except for wakes (eg. neither {The Barrens} nor {Dreams of the Sphinx} can be used). [LSJ 20061207] [RBK playing-a-card] [LSJ 20061013]

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Frequently asked questions about Direct Intervention
What type of card is Direct Intervention?
Direct Intervention is a Master card in Vampire: The Eternal Struggle vtes.
What is the effect of Direct Intervention?
Out-of-turn. Cancel a minion card as it is played, and its cost is not paid. (If it was an action card, the acting minion does not lock. If it was a strike card, the minion chooses another strike.)
What is the original set of Direct Intervention?
Direct Intervention was first released in the set Sabbat, illustrated by Harold Arthur McNeill, Ginés Quiñonero-Santia.