Absorb the Mind
| Name | Absorb the Mind |
|---|---|
| Type | Combat |
| Description | [dom] Strike: dodge. [myt] Strike: ranged. Steal 1 blood. [MYT] Strike: ranged. Steal 1 blood and steal 1 master: Discipline card from the opposing vampire (put it on this striking vampire). |
| Artist | Steve Ellis |
| Set | Heirs to the Blood #100013 |
| Wallpaper | |
| Image | |
| Artists | Steve Ellis |
| Krcg Id | 100013 |
| Disciplines | myt, dom |
| Legal Since | 2001-12-03 |
| Printed Name | Absorb the Mind |
- Standard
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About Absorb the Mind
Absorb the Mind, Combat, designed by Steve Ellis first released in December 2001 in the set Bloodlines and was printed exactly in 3 different ways.
Absorb the Mind is most useful in a **Mytherceria combat deck**, especially one that wants versatile strikes without spending blood: at superior Mytherceria it combines ranged reach with blood gain and can steal a Master: Discipline card, while inferior Mytherceria still gains blood and Dominate provides a dodge when defense matters. Its strongest competition is **Amaranth**, which can steal the opposing vampire’s discipline cards more broadly and is generally the better choice when that theft is the main goal; for dependable ranged damage or blood theft, dedicated combat strikes are usually more effective. Absorb the Mind is worth including as a low-cost, flexible option if your vampires reliably have superior Mytherceria and you expect useful Master: Discipline targets, but it is too situational to be a staple and is unlikely to justify a slot in a deck that only has inferior Mytherceria or wants consistent damage.
Rules
10/07/2026
[MYT] cannot be used to steal a discipline that could not be played on the stealing vampire (e.g. Dominate is ineligible on a vampire that already has superior) [LSJ 20011205-2]
10/07/2026
When played, a multi-Disciplines card counts as requiring the Discipline(s) being used. In the hand, library, or ash heap, the card is considered to require any and/or all Disciplines listed on it. [LSJ 20011204-3] [PIB 20130704]
10/07/2026
Can be played against a vampire with no blood. [RTR 20010711]

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Frequently asked questions about Absorb the Mind
What type of card is Absorb the Mind?
Absorb the Mind is a Combat card in Vampire: The Eternal Struggle.
What is the effect of Absorb the Mind?
[dom] Strike: dodge. [myt] Strike: ranged. Steal 1 blood. [MYT] Strike: ranged. Steal 1 blood and steal 1 master: Discipline card from the opposing vampire (put it on this striking vampire).
What is the original set of Absorb the Mind?
Absorb the Mind was first released in the set Bloodlines, illustrated by Steve Ellis.
What is the legality of Absorb the Mind?
Legality depends on the tournament format -- Absorb the Mind can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.