False Resonance
| Name | False Resonance |
|---|---|
| Type | Action modifier |
| Description | [chi] Cancel a reaction card requiring Auspex [aus] or Dementation [dem] as it is played, and its cost is not paid. [CHI] +1 stealth, and once this action, this vampire can burn 1 blood to use the [chi] effect above. |
| Artist | Alexander Dunnigan |
| Set | Print on Demand #100697 |
| Wallpaper | |
| Image | |
| Artists | Alexander Dunnigan |
| Krcg Id | 100697 |
| Blood Cost | 1 |
| Disciplines | chi |
| Legal Since | 2007-09-26 |
| Source Hash | a30c128649e2c0b2fedf9302ef60f5572f3103eb |
| Printed Name | False Resonance |
- Standard
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About False Resonance
False Resonance, Action modifier, designed by Alexander Dunnigan first released in September 2007 in the set Lords of the Night and was printed exactly in 2 different ways.
False Resonance best fits a Chimerstry/Ravnos stealth-action deck—particularly a bleed or toolbox deck that regularly faces Auspex or Dementation, since it can both increase stealth at superior Chimerstry and cancel reaction cards such as bounce or intercept effects without making the opponent pay. However, it is highly metagame-dependent: against decks without those disciplines it is merely an expensive +1 stealth modifier, and cards such as Lost in Crowds or Forgotten Labyrinth are generally better when you only need reliable stealth, while there is no broadly superior replacement for its specific reaction-canceling effect. It should see play as a small number of copies in a Chimerstry deck expecting Auspex/Dementation-heavy tables, but it is not an automatic inclusion and should usually be omitted from generic stealth builds or unfocused decks.
Rules
10/08/2026
If a limited effect is canceled (bleed, additional strike), then the limit is not triggered and another limited effect can be used. [LSJ 20030224]
10/08/2026
The burn blood effect is not reduced by effects that reduce the cost of the card (eg. {Adana de Sforza}). [ANK 20210226]
10/08/2026
The canceled card has still been played. The same reaction or modifier cannot be played again by the same minion. Any card which text prohibits to play more than once cannot be played again. [ANK 20190104] [RBK cancel-a-card] [LSJ 19980212]
10/08/2026
[CHI] Cannot be used to get stealth then cancel the [aus] card that provided intercept to the blocking minion. [ANK 20180201]
10/08/2026
Cards are not replaced during the "as played" window. The cancelation must be played immediately: no other effects can be used, except for wakes (eg. neither {The Barrens} nor {Dreams of the Sphinx} can be used). [LSJ 20061207] [RBK playing-a-card] [LSJ 20061013]
10/08/2026
If the canceled card had a "do not replace until" clause (or alternate replacement like {Steely Tenacity}), that clause is canceled as well and the card is replaced normally. [LSJ 20080630] [LSJ 20011023]

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Frequently asked questions about False Resonance
What type of card is False Resonance?
False Resonance is a Action modifier card in Vampire: The Eternal Struggle vtes.
What is the effect of False Resonance?
[chi] Cancel a reaction card requiring Auspex [aus] or Dementation [dem] as it is played, and its cost is not paid. [CHI] +1 stealth, and once this action, this vampire can burn 1 blood to use the [chi] effect above.
What is the original set of False Resonance?
False Resonance was first released in the set Lords of the Night, illustrated by Alexander Dunnigan.
What is the legality of False Resonance?
Legality depends on the tournament format -- False Resonance can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.