Target Head
| اسم | Target Head |
|---|---|
| النوع | Combat |
| وصف | Aim. Play when choosing a strike. The strike does +2 damage. The opposing minion may discard a combat card [COMBAT] to cancel this card. If any damage from this strike is successfully inflicted on the opposing minion, he or she cannot use any additioشاهد المزيد |
| فنان | Imaginary Friends Studios |
| الإصدار | Lords of the Night #101939 |
| ورق جدران | |
| صورة | |
| Artists | Imaginary Friends Studios |
| Krcg Id | 101939 |
| Legal Since | 2007-09-26 |
| Printed Name | Target Head |
- Standard
- أظهر المزيد…
حول Target Head
Target Head, Combat, صمم بواسطة Imaginary Friends Studios صدر لأول مرة في سبتمبر 2007 في التحرير Lords of the Night.
Target Head fits a combat-focused deck that can reliably land damaging strikes—especially one that values shutting off the opponent’s additional strikes and presses, then setting the range next round. It is less useful if your strikes are often dodged or prevented: the extra effects require successful damage, and the opponent can cancel the card by discarding a combat card. It is stronger than Target Vitals when both are available, since it adds press denial and range control to a similar damage boost; in a Potence deck, however, a discipline-based boost such as superior Undead Strength may be more dependable because it cannot be canceled by that discard. **It should see play as a selective combat slot**, rather than an automatic inclusion in every deck: use it when landing a strike can decisively swing a combat, but prioritize your core strike, range, and prevention cards first.
قواعد
08/10/2026
Adding damage to a strike that does not deal damage has no effect, so the strike still will not do damage. [RTR 19960221]
08/10/2026
Additional damage inherits all of the properties of the base damage. [RTR 19970630] [TOM 19960225]
08/10/2026
If another effect was already setting that round's range (e.g. {Neutral Guard}), that effect has priority. [PIB 20120214]
08/10/2026
Once the range is set, no other effect can be used to reset the range that round, but other pre-range effects can be played afterwards. Skip the Determine Range step for that round. [RTR 19970630] [ANK 20180720]
08/10/2026
The affected minion cannot play a card that provides an additional strike, even if just to benefit from another effect (e.g. {Acrobatics}). [LSJ 20011214-5]
08/10/2026
Can be played on a strike that does no damage, even a dodge or a combat ends, but has no effect in that case. [RTR 19960221] [PIB 20130319]
08/10/2026
If it is canceled, any blood cost (eg. {Terror Frenzy}) has to be paid. [PIB 20121031]
08/10/2026
Is played during the Strike phase even if you commit to a strike in the Determine Range phase (eg. {Thrown Gate}). Cannot be played if the strike cannot be chosen anymore during the Strike phase (eg. {Immortal Grapple}). [LSJ 20080409]

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الأسئلة المتداولة حول Target Head
ما نوع بطاقة Target Head?
Target Head هو Combat بطاقة في Vampire: The Eternal Struggle.
ما هو تأثير بطاقة Target Head?
Aim. Play when choosing a strike. The strike does +2 damage. The opposing minion may discard a combat card [COMBAT] to cancel this card. If any damage from this strike is successfully inflicted on the opposing minion, he or she cannot use any additional strikes or presses this round, and you may set the range for the next round. A minion may play only one aim each strike.
ما هي المجموعة الأصلية لبطاقة Target Head?
Target Head تم إصداره لأول مرة في المجموعة Lords of the Night, يتضح من Imaginary Friends Studios.
ما مدى قانونية استخدام بطاقة Target Head?
تعتمد الشرعية على شكل البطولة -- Target Head يمكن أن تكون قانونية في بعض الأشكال ومحظورة أو مقيدة في أشكال أخرى. راجع التوزيع الكامل لكل تنسيق في قسم الشرعية أعلاه.